![]() Just a random number is used to select a drop item from the list of drop items assigned to enemy. The higher your item discovery, the more chance you will get a drop.Īll items have the same rate of drop (no different specified). It looks like item discovery only affects whether you will get a drop or not. Nearly all enemies in game (except bosses, and also known - hollows in Things Betwixt) can have up to 10 possible drop items. So best stack is Symbol of Avarice + Covetous Gold Serpent Ring+2 + Prisoner's Tatters + Watchdragon Parma + Rusted Coin + Bonfire Intensity 8 = 740 ![]() They do not represent percent of item discovery increase. These are just base points that are used in item discovery calculation. The increase begins at +150 for bonfire intensity 2 and caps at +375 for bonfire intensity 8. (5 per second, can be reduced with the Ring of Restoration and Charred Loyce Shields))īurning Bonfire Ascetic will increase item discovery on enemies in that area. Symbol of Avarice = 100 (also increases soul absorption, but you gradually lose health ![]() The actual amount each item increases item discovery is: Update: see full-scale test results here. In Dark Souls II the amount of item discovery you have is hidden from view but there are certain items that display that they increase your item discovery. It was a normal stat displayed on your character screen in Dark Souls that was adjusted due to different factors like items you wore and whether you were human or hollow. Item discovery is a hidden stat in Dark Souls 2 that represents the rate at which you discover items. ![]()
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